
Shaera Taam
Minmatar Minmatar Death Squad Broken Chains Alliance
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Posted - 2011.04.29 06:59:00 -
[1]
make the 'bounty hunter' skill a requirement for even accessing the bounty list.
the skill itself is skill point intensive (x5?) and expensive to purchase (10s of millions of isk). it allows the hunter to collect 20% per level of the mark's total bounty, minus appropriate taxes, ofc. say hello the isk sink.
taking a bounty contract requires the hunter to put down a non-refundable fee of 10% of the total bounty payout, regardless of the hunter's skill level. duration of contract would be 1 or 2 days per bounty hunter level
more than one hunter can accept the same contract at a time. a hunter will want to move fast, not knowing how many other hunters are working the same mark. competition is a good thing, even among bounty hunters
once a contract is accepted, the hunter gets an eve-mail notification of the mark's last known region. each region would have a small number of bounty service locator agents whos quality of last-known info would go up the lower the sec space they're found in. ie, agent in jita would give constellation, an agent in teon would give last-known system, and an agent in n-dq would give "last flying a [insert wtfpwnmobile here]"
another skillpoint and isk intensive skill, 'criminal investigations' (nod other poster, good title!) gives access to the increasingly higher quality locator agents mentioned above
when the hunter finally spots the mark in local, they show up as flashies to each other. the hunter shows up to the mark as a white flashy, while the mark shows to the hunter as a dark gray flashy. that should be the only warning the mark gets, ever. anyone who gets a bounty should always assume that there is someone out there skilled (or desperate) enough to chase their head around known space for the price tag attached
executing a mark under contract does not insulate the hunter from a sec-rating hit if he attacks in concord-controlled space, it just greatly reduces the penalty for doing so. by maybe a factor of .2 per bounty hunting skill level?
ugh, too damn late, and too damn long a post. hope it makes sense... __________________________________________________ Gravity: It's not just a good idea, it's the law!" --Adam Savage, Mythbusters |